![]() In 2016 I started writing the world’s first book for Corona Renderer. In the meantime, I began to experiment with Corona Renderer, which gave me the new energy I needed. In 2012 I saw the possibilities of using UDK3 (Unreal Development kit) at an architectural level, but hardware and software were not yet ready. ![]() All the products we made were monotonous, as were the kinds of projects we were asked to work on. Unfortunately, the world of “arch-viz” rendering was flattening out, and it no longer gave me the satisfaction and emotions that made me change my life back in 2001. ![]() However, it didn’t take long, thanks to the word of mouth and the visibility that the V-Ray book gave me. It was not easy, especially because I had to introduce my studio to potential clients. What have you been up to since the V-Ray Guide?Īfter writing the world’s first book for V-Ray (2008), my adventure as a freelancer began, leaving my comfortable 3D graphic job in Milan.
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